Welcome to Project eTrout [instructional video]!
Virtual reality (VR) provides exciting opportunities for environmental education and research. We invite your participation in a new program to engage students, anglers, and citizen scientists in fish ecology and climate change research using new VR methods. Participants will learn about fish ecology first-hand by exploring streams in VR and will be members of a research team lead by US Geological Survey (USGS) scientists. This program is free and designed for students, anglers, and citizen scientists of all ages.
Here’s how it works:
1. USGS collects 360-degree video samples from trout streams in Shenandoah National Park, Virginia (completed during summer 2018).
2. Participants access videos from a website and use standard computer monitors or VR headsets (e.g., Google cardboard) to watch them.
3. Participants then record data on fish abundance.
4. USGS then analyzes the combined data and reports key findings to participants.
Click here to begin.
Click here for a summary of results.
For more information and how to register contact:
Nathaniel (Than) Hitt, PhD
US Geological Survey, Leetown Science Center